Welcome to a cinematic, hands-on walkthrough of AI history. You are going to test, flip, tune, and animate the key ideas that shaped the field. Each section includes a DOK 2 prompt so you can apply, explain, and connect concepts like a real historian of computing.
Turing’s 1950 question wasn’t “Are machines alive?” It was: Can a machine imitate a human well enough to convince another human? Click play to simulate a rapid Turing Test exchange.
Watch for how fast the response appears—speed and fluency matter.
Logic gates are the building blocks of every decision in a computer. Toggle the inputs and watch the outputs animate. Then connect each gate to a real-life rule.
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A perceptron is a trainable logic gate. Change the weights, set the threshold, and see if it fires. Then hit “Train AND” to watch it learn a simple rule.
Inputs: A = 1, B = 1
Weighted sum: 0.80
Output: 1
Goal: Fire only when both inputs are 1 (AND).
Every program becomes a loop: fetch → decode → execute. Step through the CPU cycle or hit play for an animated loop.
Grab instruction from memory.
Interpret what the instruction means.
Carry out the operation.
Follow the rapid timeline to see the cycles of hype, collapse, and comeback.